Misadventures of Legend
Step: Rank + WIL
The adept boldly faces an elemental no more than 20 yards away and orders it to halt, making an Elemental Hold Test against the elemental’s Spell Defense. If successful, the elemental is held in place, unable to move or take any actions other than communicating, for a number of rounds equal to his Elemental Hold Rank. This requires the adept’s concentration—other than communication, he cannot move, cast spells, or perform any other actions, otherwise the talent ends, freeing the elemental. Each round, the elemental may attempt to break free by making a Willpower Test against the adept’s Elemental Hold Step. If successful, the elemental is freed and the talent’s effect ends. If the talent’s duration runs out, the adept may use it again to prolong the hold. If the talent’s effect end before the duration runs out by the adept taking other actions or the spirit freeing itself, using the talent again requires a Result Level one higher than the last time.