Misadventures of Legend
Step: Rank + CHA
The adept drives a “hard bargain” when selling or buying goods by making a Haggle Test against the customer’s or merchant’s Social Defense. If successful, the price rises or falls by 5 percent of the goods’ cost in favor of the adept. Merchants or customers can make Haggle Tests to readjust the price in their favor. The adept may make a number of tests per transaction equal to his Haggle Rank. However, as soon as he fails a Haggle Test, his bargaining stops. Haggle can also be used to get a better price for stolen or illegal goods—shady merchants usually buy stolen or illegal goods for a base 10 percent of their value (see the Goods and Services chapter, p. 247). What constitutes a transaction may vary from a single ring to an entire chest of jewelry. The adept can only use the Haggle talent on one transaction per day against a merchant.